There is no t3 with personal shields or rediculous life, no stealthy sneaky guys, no annoyingly fast/effective long range units, or any other type of unit that has an obvious tactic/advantage attached to them. I do like thier t1 combat scouts and the t3 mobile shield gens, but generally their unit options for each teir seem pretty limited. Honestly it seems like every faction has their tricks and cool units, different options to use for t2 and t3, except the seraphim. What I'm wondering about is the Seraphim. I'm fairly new to SupCom, but have played enough of it and other RTS to more or less gauge how each faction theoretically works and what their strengths/weaknesses are.
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